‘ 200 ‘ 27010W$~"Ok.": 13010:‘ 27010 7:‘ 27010 ‘ 13010 ¤# ¤ ============================#¤ I I#¤ I THE ISLAND OF ARTUAN I#(¤ I I#2¤ I (C) B.S.BLATCHFORD I#<¤ I JUNE 1984 I#F¤ I I#P¤ ============================#Z¤ I I#d¤ I THE DUNGEON I#x¤ I I#‚¤ ============================Œ¤È“ ACT%~0 s "ADVENIOA"Üÿ 8,1:ÿƒ 1æˆ ãD(X)~Õ(X)t1 ð 13140 þ“ LC~34 s A~é: "ADVIOAP1" “ LC~47 s A~é: "ADVIOAP2" “ LC~80 s A~é: "ADVIOAP3" b 26010¼¤ ´´´´ Print position'Æ 24010:“ KILLED s 14010: 10110–Г PENT~0 z LC~98 s 13140:W$~"Unfortunately you neglected to provide an exit from here, so we might as well end this adventure now.": 7:‘ 14010è¤ ´´´´ Get command&ò 13120: 13120:”" ? ";C$: 13140ü 28230:BH%(LC)~1:A~é2P~0: J~1 r Ï(C$):“ Þ(C$,J,1)~" " z P~0 s P~J#› J:“ P~0 s A$~C$:B$~"":‘ 1040" A$~Þ(C$,1,Pu1):B$~Þ(C$,Pt1,5)(A$~Ý(A$t" ",5):B$~Ý(B$t" ",5)*T$~A$: 10040:W1~W:T$~B$: 10040:W2~W$“ W1}0 s W1~CMN%(W1).“ W2}0 s W2~CMN%(W2)8“ W1~20 { W1~64 s W1~W2B“ W1~0 s 10160:‘ 1010G¤ ´´´´ Simple movementL“ W111 s 1210Q¤ ´´´´ Keyed movementV“ W120 s 3010`¤ ´´´´ Branch to commandsj W1u20 ‘ 4310,4910,4210,5110,5310,5510,25010,4020,6210,6410,6610,8010,4110,5710,7210,7410,5810,5910,6010,1190r~ W1u40 ‘ 8490,8530,8410,8450,8570,8610,8910,7910,7610,9010,8810,9410,1190,1190,9210,9310,9510,9610,9660,9110-’ W1u60 ‘ 1190,9710,9810,1190,9860,13510œ“ W1~216 s 8710¦ 10160:‘ 1010°¤ ´´´´ General movement(ºNX~MAP%(LC,W1):“ NX}0 s LC~NX:‘ 510Ф ´´´´ Special movementÚ“ LC}81 { W1}1 s 2340C “ CDR~2 s LC~82:‘ 510: “ CDR~1 s W$~"The door is closed.":‘ 6$ “ LC}82 { W1}5 s 2360C. “ CDR~2 s LC~81:‘ 510: “ CDR~1 s W$~"The door is closed.":‘ 68 “ LC}95 { W1}3 s 2390B “ OCTPUS s LC~96:‘ 510•L W$~"As you step round the edge, you see an octopus swimming towards your feet. You quickly step back before it can pull you into the water.":‘ 6.V “ LC}88 { (W1}4 z W1}5 z W1}6) s 2440V` “ WRAITH~0 s W$~"The shadow forms into a wraith which blocks your way south.":‘ 6j “ W1~4 s LC~91:‘ 510t “ W1~5 s LC~90:‘ 510~ “ W1~6 s LC~89:‘ 510?ˆ “ LC~97 z W1~3 s W$~"The bronze doors are in the way.":‘ 6$’ W$~"You can't go that way.":‘ 6¸ ¤ ´´´´ Other movement 10160:‘ 3" ¤ ´´´´ Other General commandsª¤ ´´´´ LOOKr´“ LC}35 z LC}50 z LC}131 z (LC99 { LC}119) z (ç LAMPALIGHT { ç LAMPHERE) s W$~"It's pitch black here.":‘ 6?¾BH%(LC)~0: 24010:“ KILLED s 14010 BH%(LC)~1: 10110:‘ 3¤ ´´´´ End%¢ "Are you sure (Y/N) ? ";:C$~ä$ ¢ C$“ C$}"Y" z C$}"y" s 1010 "‘ 14010h¤ ´´´´ INVEN&rF~0: J~1 r 44:“ OP%(J)~0 s F~Ft17|› J:“ F~0 s W$~"You're not carrying anything.":‘ 6†W$~"You are carrying": 7" J~1 r 44:“ OP%(J)}0 s 4270DšW$~OS$(J):“ F}~3 s W$~W$t",": “ F~2 s W$~W$t" and": W$~W$t"."¤ 7:F~Fu1 ®› J:‘ 3̤ ´´´´ GET(Ö 10220:“ OB~0 s W$~"Get what?":‘ 67à“ OP%(OB)~0 s W$~"You're already carrying it.":‘ 68å“ OP%(OB)}0 z OP%(OB)}LC s W$~"It's not here.":‘ 6ê“ OBN}18 s 4600 ô¤ ROBE/þ“ OP%(OB)~LC s W$~"You can't find it!":‘ 6î¤ ROUTINE GET,ø“ OP%(OB)}LC s W$~"It's not here.":‘ 6F“ WTtOW%(OB)}8 s W$~"You're carrying too much to pick it up.":‘ 6 WT~WTtOW%(OB):OP%(OB)~0:‘ 4$¤ ´´´´ PUT(. 10220:“ OB~0 s W$~"Put what?":‘ 648“ OP%(OB)}0 s W$~"You're not carrying it!":‘ 6BOP%(OB)~LC:WT~WTuOW%(OB)V‘ 4ì¤ ´´´´ FILL.ö“ W2}201 z W2}202 s W$~"Fill what?":‘ 6< 10220:“ OP%(OB)}0 s W$~"You're not carrying it.":‘ 6 “ OB3 s 5170*“ OB}3 s W$~"It's already full.":‘ 6'W$~"Fill the flask with what?":‘ 672“ LAMPFULL}0 s W$~"It's already full of oil.":‘ 6O<“ OP%(4)~0 s OP%(4)~u1:OP%(3)~0:LAMPFULL~u1:W$~"You fill it with oil.":‘ 6(FW$~"There's no oil round here.":‘ 6´¤ ´´´´ EMPTYB¾“ W2}201 z W2}202 s “ W2}236 s W$~"Empty what?":‘ 6: 5370<È 10220:“ OP%(OB)}0 s W$~"You're not carrying it.":‘ 6*Ò“ OB~3 s W$~"It's already empty.":‘ 6EÜW$~"You empty the flask onto the ground":OP%(OB)~u1:OP%(3)~0:‘ 6<ú 10220:“ OP%(OB)}0 s W$~"You're not carrying it.":‘ 6+“ OB~38 s W$~"It's already empty.":‘ 6U“ LC}95 s W$~"You empty the decanter onto the ground.":OP%(37)~u1:OP%(38)~0:‘ 6zW$~"You empty the decanter into the water. The shape of the octopus stops moving.":OP%(37)~u1:OP%(38)~0:OCTPUS~u1:‘ 6|¤ ´´´´ LIGHT-†“ W2}0 z W2}201 s W$~"Light what?":‘ 6CW2~201: 10220:“ OP%(OB)}0 s W$~"You're not carrying it.":‘ 6+š“ OB~2 s W$~"It's already alight.":‘ 6;¤“ LAMPFULL~0 s W$~"The lantern needs oil to burn.":‘ 6.¸LAMPALIGHT~u1:OP%(2)~OP%(1):OP%(1)~u1:‘ 4D¤ ´´´´ EXTINGUISH2N“ W2}0 z W2}201 s W$~"Extinguish what?":‘ 6<X 10220:“ OP%(OB)}0 s W$~"You're not carrying it.":‘ 6/b“ OB~1 s W$~"The lamp is already out.":‘ 6(lOP%(1)~0:OP%(2)~u1:LAMPALIGHT~0:‘ 4¨¤ ´´´´ EAT+²“ W2}0 z W2}219 s W$~"Eat what?":‘ 6:¼“ OP%(15)}0 s W$~"You're not carrying the food.":‘ 6wÆOP%(15)~u1:KILLED~u1:W$~"You eat the food, splutter and choke and discover that the food is poisoned.": 7:‘ 14010 ¤ ´´´´ RUB<“ W2}0 z W2}201 s W$~"If you really want to ....":‘ 6<  10220:“ OP%(OB)}0 s W$~"You're not carrying it.":‘ 6?*W$~"You rub the lantern, but nothing unusual happens.":‘ 6p¤ ´´´´ SAVE5zSZ~é:¢:¢"Enter name of file to save position in"'„” "(with no extension part) : ";C$Ž 28230:C$~C$t".ADV" ˜† C$,FD$"¢ J~1 r NL%:¢# FD$;BH%(J):› J"¬ J~1 r NB%:¢# FD$;OP%(J):› JS¶¢# FD$;BOULDER","STAIRCASE","RATS","CHIEF","GUARDDOG","SARC1","SARC2","FIGHTEROÀ¢# FD$;THIEF","NAKED","HILT1","HILT2","BASILISK","SKEL1","SKEL2","LAMPFULLQÊ¢# FD$;LAMPALIGHT","LAMPLEFT","BRANCH","GOBPRES","TGOB","CDR","CHES1","CHES2FÔ¢# FD$;CHES3","WRAITH","OCTPUS","SIRN","PENT","LC","WT","BN","STL Þƒ FD$ è‘ 140108¤ ´´´´ OPENB“ W2~228 s 6350t“ W2}251 s 6300~“ LC}81 z LC}82 s 6292;ˆ“ CDR~2 s W$~"The concealed door is already open.":‘ 60’CDR~2:W$~"You open the concealed door.":‘ 6Q”“ (LC~97 z MAP%(97,3)~0) { LC~98 s W$~"You can't move the bronze doors.":‘ 6:–“ LC~97 s W$~"The bronze doors are already open.":‘ 6 ˜‘ 6350$œ“ W2}252 s W$~"Open what?":‘ 6T¦“ LC~85 s “ CHES1 s W$~"It's already open.":‘ 6: W$~"The chest is locked.":‘ 6T°“ LC~86 s “ CHES2 s W$~"It's already open.":‘ 6: W$~"The chest is locked.":‘ 6Tº“ LC~87 s “ CHES3 s W$~"It's already open.":‘ 6: W$~"The chest is locked.":‘ 6qÄ“ LC~97 s “ MAP%(97,3)~0 s W$~"You can't move the bronze doors at all.":‘ 6: W$~"They're already open.":‘ 6ÎW$~"It's not here.":‘ 6¤ ´´´´ CLOSE “ W2}228 s 6350%<“ W2}252 s W$~"Close what?":‘ 6kF“ LC~85 s “ CHES1 s W$~"You close the chest which locks.":CHEST1~0:‘ 6: W$~"It's already closed.":‘ 6kP“ LC~86 s “ CHES2 s W$~"You close the chest which locks.":CHEST2~0:‘ 6: W$~"It's already closed.":‘ 6kZ“ LC~87 s “ CHES3 s W$~"You close the chest which locks.":CHEST3~0:‘ 6: W$~"It's already closed.":‘ 6Ȥ ´´´´ ATTACK€Ò“ OP%(12)}0 z OP%(14)}0 z OP%(18)}0 z OP%(19)}0 z OP%(20)}0 z OP%(21)}0 s W$~"You've got nothing to attack with.":‘ 6GÜ“ OP%(12)~0 { OP%(18)~0 { OP%(20)~0 { OP%(21)~0 { OP%(14)~0 s 6900€æW$~"When the golden sword hits your opponent it breaks into two and falls to the ground.":OP%(21)~u1:OP%(22)~LC:WT~WTu2:‘ 6(ô“ LC}88 { (W2}0 z W2}247) s 6920MþW$~"You slice straight through the shadow without doing any damage.":‘ 6W$~"Attack what?":‘ 6 ¤ ´´´´ CLIMB*“ LC}81 s 7240)4“ OP%(30)}60 s W$~"Climb what?":‘ 6;>LC~60:W$~"You climb up the rope to the top.": 7:‘ 510HW$~"Climb what?":‘ 6è¤ ´´´´ WHIPòW$~"Whip what?":‘ 6°¤ ´´´´ TOUCH'ºW$~"If you really want to ...":‘ 6ܤ ´´´´ PULLæW$~"Pull what?":‘ 6@¤ ´´´´ THROW"J“ W2~0 s W$~"Throw what?":‘ 6<T 10220:“ OP%(OB)}0 s W$~"You're not carrying it.":‘ 6n^“ OB}12 z OB}18 s W$~"It flies through the air and hits the ground with an almightly crash.": 7: 8200`h“ OB}18 s OP%(OB)~LC:WT~WTuOW%(OB):‘ 3: W$~"The shining dagger returns to your hand.":‘ 6& “ LC}88 { WRAITH { OB}18 s 8220‡ W$~"The dagger hits the wraith and kills it. Shortly afterwards the dagger dissolves away.":OP%(18)~u1:WT~WTuOW%(18):WRAITH~u1:‘ 6? W$~"The weapon hits the far wall with a clunk.": 7:‘ 8040Ð ¤ ´´´´ ANSPO Ú ‘ 8640mî W$~"You are surrounded by billowing white mist, feel a small tremor and then the mist clears.": 7:‘ 510ø ¤ ´´´´ OPSNA !‘ 8640 !¤ ´´´´ SPORT *!‘ 8640H!¤ ´´´´ TROPS R!‘ 8640f!¤ ´´´´ TRANSp!“ LC}3 z LC}130 s 8640z!LC~130:‘ 8430˜!¤ ´´´´ SNART¢!“ LC}3 z LC}130 s 8640¬!LC~3:‘ 84306À!W$~"That's strange, nothing unusual happens.":‘ 6ü!¤ ´´´´ HAMMER."“ W2}0 z W2}205 s W$~"Hammer what?":‘ 67"“ OP%(10)}0 s W$~"You havn't got the mallet.":‘ 65"“ OP%(9)}0 s W$~"You havn't got the spike.":‘ 6&$"OP%(9)~u1:OP%(29)~LC:WT~WTuOW%(9)C."W$~"You hammer the spike into the ground with the mallet.":‘ 6`"¤ ´´´´ TIE+j"“ W2}0 z W2}217 s W$~"Tie what?":‘ 65t"“ OP%(11)}0 s W$~"You havn't got the rope.":‘ 63~"“ OP%(29)}LC s W$~"Tie the rope to what?":‘ 63ˆ"OP%(30)~LC:OP%(29)~u1:OP%(11)~u1:WT~WTuOW%(11):’"W$~"You tie the rope to the spike in the ground.":‘ 7Ä"¤ ´´´´ SCORE`Î"W$~"The score will cost you a penalty of 5 points - do you still want to see it (Y/N)?": 7Ø"C$~ä$:¢ C$Ý"“ C$}"y" z C$}"Y" s 3â"BN~BNt5: 145104ì" 13140:W$~"Your score is"tÚ(SC)t" points.":‘ 6(#¤ ´´´´ PLACE"2#“ W2~0 s W$~"Place what?":‘ 6 7#‘ 4910Œ#¤ ´´´´ HECTOR7–#W$~"That's peculiar, nothing unusual happens.":‘ 6ð#¤ ´´´´ SWIM,ú#“ LC}83 z LC}99 s W$~"Swim what?":‘ 6q$“ LC}83 s W$~"I wouldn't swim across here as you would surely be swept to your death by the waterfall.":‘ 6‘$W$~"You dive into the water and battle your way across to the other side. Unfortunately all your possesions are swept downstream.": 7:LC~99($ J~1 r NB%:“ OP%(J)~0 s OP%(J)~118?"$› J:WT~0:“ OP%(2)~118 s OP%(2)~u1:OP%(1)~118:LAMAPALIGHT~0 ,$‘ 510T$¤ ´´´´ ASSEMBLE0^$“ W2}0 z W2}229 s W$~"Assemble what?":‘ 6oh$“ OP%(31)}0 { OP%(32)}0 { OP%(33)}0 { OP%(34)}0 { OP%(35)}0 s W$~"You havn't got all the peices.":‘ 6`r$W$~"Please enter which order you want to assemble the staff, from the base up:": 7: 13140Z|$¢: J~1 r 4:¢"Enter colour of segment";Ú(J);" ";:” A$(J):A$(J)~Þ(A$(J),1,5):›: 13140•†$“ (A$(1)}"RED" z A$(1)}"red") { (A$(2)}"GREEN" z A$(2)}"green") { (A$(3)}"YELLO" z A$(3)}"yello") { (A$(4)}"BLUE" z A$(4)}"blue") s 9370l$ J~31 r 35:OP%(J)~u1:›:OP%(36)~0:WT~WTu4:W$~"The parts meld together to form the staff of Artuan.":‘ 6sš$ J~31 r 35:OP%(J)~u1:›:WT~WTu5:W$~"The parts crumble to dust and disappear when assembled in that order.":‘ 6¸$¤ ´´´´ WEAR$Â$“ W2}214 s W$~"Wear what?":‘ 64Ì$“ OP%(23)}0 s W$~"You're not carrying it.":‘ 62Ö$W$~"You put it on when you picked it up.":‘ 6%¤ ´´´´ READ)&% 10220:“ OB~0 s W$~"Read what?":‘ 640%“ OP%(OB)}0 s W$~"You're not carrying it.":‘ 6M:%“ OB~20 s W$~"You read the word "ROTCEH" on the blade of the sword.":‘ 69D%“ OB}39 s W$~"There's nothing to read on that.":‘ 6^N%W$~"The paper has the following message on it: 'In squares go south and east twice'.":‘ 6€%¤ ´´´´ TASOTBŠ%“ LC}97 s W$~"That's peculiar, nothing unusual happens.":‘ 6A”%W$~"The bronze doors swing silently open.":MAP%(97,3)~98:‘ 6²%¤ ´´´´ REFLECT<¼%“ OP%(43)}0 s W$~"You're not carrying the mirror.":‘ 6'Æ%W$~"If you really want to ...":‘ 6ä%¤ ´´´´ WAVE[î% 10220:“ OB~0 s W$~"Wave what.":‘ 6: “ OP%(OB)}0 s W$~"You're not carrying it.":‘ 6[ø% 10220:“ OB~0 s W$~"Wave what.":‘ 6: “ OP%(OB)}0 s W$~"You're not carrying it.":‘ 6R &“ LC}98 { ç PENT s W$~"You wave the staff, but nothing unusual happens.":‘ 6à*&W$~"You step onto the pentangle and wave the staff. The pentangle rises and carries you up to the top of the mountain where you get off the pentangle. The pentangle descends back down the shaft.":LC~21: 7: 13140:‘ 510H&¤ ´´´´ DRINK4R&“ W2}253 s W$~"If you really want to ....":‘ 6>\&“ OP%(37)}0 s W$~"You havn't got the orange liquid.":‘ 6|f&W$~"You drink the orange liquid and immediately fall into a deep coma - it was nice knowing you!": 7:KILLED~u1:‘ 14010z&¤ ´´´´ UNLOCK„&“ W2}252 s 10000AŽ&“ LC}85 z LC}86 z LC}87 s W$~"There's no chest here!":‘ 62˜&“ LC~85 z CHES1 s W$~"It's already open.":‘ 62¢&“ LC~86 z CHES2 s W$~"It's already open.":‘ 62¬&“ LC~87 z CHES3 s W$~"It's already open.":‘ 6\¶&“ OP%(40)}0 z OP%(41)}0 z OP%(42)}0 s W$~"You've got nothing to unlock it with.":‘ 67À&”"Which key do you want to use ? ";A$:A$~Þ(A$,1,1)%Ê&“ A$~"I" { A$~"i" s OB~40:‘ 9960%Ô&“ A$~"S" { A$~"s" s OB~41:‘ 99606Þ&“ A$~"P" { A$~"p" s OB~42:‘ 9960: 10160:‘ 10104è&“ OP%(OB)}0 s W$~"You're not carrying it.":‘ 6…ò&“ LC}85 s 9980: “ OB}41 s W$~"The key gets stuck in the lock and shortly afterwards disappears.":OP%(OB)~u1:WT~WTuOW%(OB):‘ 6”÷&W$~"You unlock and open the chest.":CHES1~u1: 7:“ OP%(39)~u1 s OP%(39)~85:W$~"You find a small peice of paper at the bottom of the chest.":‘ 6…ü&“ LC}86 s 9990: “ OB}40 s W$~"The key gets stuck in the lock and shortly afterwards disappears.":OP%(OB)~u1:WT~WTuOW%(OB):‘ 6™'W$~"You unlock and open the chest.":CHES2~u1: 7:“ OP%(19)~u1 z OP%(22)~u1 s OP%(19)~86:W$~"You find a golden sword at the bottom of the chest.":‘ 6†'“ LC}87 s 10000: “ OB}40 s W$~"The key gets stuck in the lock and shortly afterwards disappears.":OP%(OB)~u1:WT~WTuOW%(OB):‘ 6œ 'W$~"You unlock and open the chest.":CHES3~u1: 7:“ OP%(33)~u1 z OP%(36)~u1 s OP%(33)~87:W$~"You find the green segment at the bottom of the chest.":‘ 6&'“ W2}251 s W$~"Unlock what?":‘ 6)'“ LC}97 s W$~"It's not locked.":‘ 6B'“ MAP%(97,3)}0 s W$~"The bronze doors are already open.":‘ 60$'W$~"You can't unlock the bronze doors.":‘ 6.'¤ ´´´´ Match command word8'P~(NW%t1)x2:G~NW%x4B'“ CM$(P)~T$ s W~Î(P):¨L'“ CM$(P)T$ s P~PtGV'“ CM$(P)}T$ s P~PuG`'G~Gx2:“ G}.2 s 10050 j'W~0:¨t'¤ ´´´´ Objects Present'~'F~0: J~1 r 44:“ OP%(J)~LC s F~Ft1ˆ'›:“ F~0 s ¨(’' 13140:W$~"Nearby you can see": 7$œ' J~1 r 44:“ OP%(J)}LC s 10146Dž'W$~OL$(J):“ F}~3 s W$~W$t",": “ F~2 s W$~W$t" and": W$~W$t"." ' 7:F~Fu1 ¢'› J:¨¦'¤ ´´´´ Pardon Messages&°' ãD(4) ‘ 10170,10180,10190,10200$º'W$~"I don't understand ...":‘ 7Ä'W$~"Pardon.":‘ 7!Î'W$~"How now, brown cow?":‘ 7Ø'W$~"Huh?":‘ 7â'¤ ´´´´ Recognise objectGì'“ W2~202 s OBN~2:OB~3u(OP%(4)}u1)u2w(OP%(5)}u1)u3w(OP%(6)}u1):¨)ö'“ W2~201 s OBN~1:OB~1u(OP%(2)}u1):¨(“ W2~203 s OBN~3:OB~7:¨ (“ W2~204 s OBN~4:OB~8:¨L(“ W2~205 s OBN~5:OB~u9w(OP%(9)}u1)u29w(OP%(29)}u1)u30w(OP%(30)}u1):¨(“ W2~36 s OBN~10:OB~14:¨((“ W2~206 s OBN~8:OB~12:¨2(“ W2~207 s OBN~14:OB~18:¨Y<(“ W2~208 s OB~0:OBN~0:W$~"Please re-enter command specifying which sword.": 7:¡:‘ 3GF(“ W2~209 { W2~212 s OBN~15:OB~u19w(OP%(19)}u1)u22w(OP%(22)}u1):¨P(“ W2~210 s OBN~16:OB~20:¨Z(“ W2~211 s OBN~17:OB~21:¨>d(“ W2~212 s OBN~15:OB~u19w(OP%(19)}u1)u22w(OP%(22)}u1):¨n(“ W2~213 s OBN~13:OB~17:¨x(“ W2~214 s OBN~18:OB~23:¨‚(“ W2~215 s OBN~19:OB~24:¨Œ(“ W2~216 s OBN~6:OB~10:¨=–(“ W2~217 s OBN~7:OB~u11w(OP%(11)}u1)u30w(OP%(30)}u1):¨ (“ W2~218 s OBN~9:OB~13:¨ª(“ W2~219 s OBN~11:OB~15:¨´(“ W2~220 s OBN~12:OB~16:¨È(“ W2~222 s OBN~22:OB~27:¨Ò(“ W2~223 s OBN~23:OB~28:¨Ü(“ W2~224 s OBN~20:OB~25:¨æ(“ W2~225 s OBN~21:OB~26:¨ð(“ W2~229 s OBN~29:OB~36:¨ú(“ W2~230 s OBN~24:OB~31:¨)“ W2~231 s OBN~25:OB~32:¨)“ W2~232 s OBN~26:OB~33:¨)“ W2~233 s OBN~27:OB~34:¨")“ W2~234 s OBN~28:OB~35:¨,,)“ W2~236 s OBN~30:OB~37u(OP%(38)}u1):¨6)“ W2~237 s OBN~31:OB~39:¨@)“ W2~239 s OBN~32:OB~40:¨J)“ W2~240 s OBN~33:OB~41:¨T)“ W2~241 s OBN~34:OB~42:¨^)“ W2~242 s OBN~35:OB~43:¨h)“ W2~254 s OBN~36:OB~44:¨r)OB~0:OBN~0:¨È2¤ ´´´´ Print W$ Ò2R$~""Ü2“ LCNTtÏ(W$)~40 s 13060æ2P~41uLCNTð2“ P~0 s ¢:LCNT~0:‘ 13020Cú2“ Þ(W$,P,1)~" " s R$~Þ(W$,Pt1):W$~Þ(W$,1,Pu1): P~Pu1:‘ 13040+3“ LCNTtÏ(W$)~40 s ¢ W$;:LCNT~0:‘ 13090*3“ LCNTtÏ(W$)~39 s ¢ W$:LCNT~0:‘ 13090 3¢ W$;" ";:LCNT~LCNTtÏ(W$)t1"3W$~R$:“ W$}"" s 13010,3¨63¤ ´´´´ Print newline@3¢:LCNT~0:¨J3¤ ´´´´ Print new paragraphT3¢:¢" ";:LCNT~3:¨¼4¤ ´´´´ HELPPÆ4¢"I act as your senses in this game. Direct me by commands of one or two"UÐ4¢"words, a verb followed by an object. If the object is omitted I can sometimes"$Ú4¢"infer which object you mean."ä4¢Yî4¢" If you have problems getting me to dowhat you want then you are either trying";Wø4¢"something beyond your capabilities or you just need to try more words. If you"W5¢"find yourself stumped by any problem youshould usually explore elsewhere as the"V 5¢"solution to each problem isn't always nearby. Note that there is about sixty"$5¢"different commands in total."+5¢:¢"Press any key to continue.";:A$~ä$ 5¢ Ç(13);T 5¢" I only look at the first five lettersof each word, so if you want to move"Y*5¢"northeast, type NE instead of NORTHEAST so that I can distinguish it from NORTH.";W45¢"Some commands will make me prompt you for more information while some objects"M>5¢"are specified by entering the adjective as well (eg GET STEEL SWORD)."H5¢-R5¢" Some of the passages turn a lot so"T\5¢"that leaving in one direction does not guarentee arriving at the next place"f5¢"from that direction."p5¢Wz5¢" During the adventure you will find several hazards and treasures. You will"V„5¢"get some credit for locating these and you will get full credit for returning"XŽ5¢"the treasures to the deserted building. The maximum score possible is about 300.")˜5¢"Press any key to continue.";:A$~ä$ ¢5¢ Ç(13);U¬5¢" You can finish the adventure early bytyping SAVE or END. If you succeed in"U¶5¢"finishing the adventure by putting the Orb of Power in the deserted building"0À5¢"then the game will finish automatically.",Ê5¢" Good luck and happy adventuring."; Ô5‘ 1010°6¤ ´´´´ End of adventure º6 14510`Ä6 13120: 13140:W$~"At the end of the adventure you earned a score of"tÚ(SC)t" points.": 7[Î6“ KILLED s W$~"You were posthumously awarded the rank of": W$~"This qualifies you as"Ø6 7-Ý6“ SC~0 s W$~"a complete idiot.":‘ 141606â6“ SC~25 s W$~"a novice class adventurer":‘ 141606ì6“ SC~50 s W$~"an apprentice adventurer.":‘ 141605ö6“ SC~80 s W$~"a reasonable adventurer.":‘ 1416047“ SC~120 s W$~"a seasoned adventurer.":‘ 14160T 7“ SC~150 s W$~"an experienced adventurer, qualified to guide novices.":‘ 14160:7“ SC~200 s W$~"a master adventurer, grade 4":‘ 14160:7“ SC~230 s W$~"a master adventurer, grade 3":‘ 14160:(7“ SC~260 s W$~"a master adventurer, grade 2":‘ 14160:27“ SC~290 s W$~"a master adventurer, grade 1":‘ 14160#<7W$~"a grandmaster adventurer." P7 7:¢:¢-Z7”"Do you want to play another game ?";C$2d7C$~Þ(C$,1,1):“ C$~"Y" { C$~"y" s © "ADVENIOA"n7ÿ‰¤8¤ ´´´´ Calculate ScoreO®8SC~5wBH%(21)t10wBOULDERt10wSTAIRCASEt10wBH%(81)u5w(RATS~0)u5w(OP%(17)}44)`¸8SC~SCu5w((SKEL1~0 z SARC1}0)t(SKEL2~0 z SARC2}0)t(OP%(23)}u1)tCHIEFuBH%(69)t(FIGHTER}0))D½8SC~SCu5w(BASILISKtSIRNtOCTPUStWRAITHuBH%(99)tCHES1tCHES2tCHES3)hÂ8SC~SCt2w(BH%(47)tBH%(44)tBH%(43)tBH%(45)tBH%(65)tBH%(48)u(SARC1}0)u(OP%(19)}u1)tBH%(118)tBH%(93))“Ì8SC~SCu10w((OP%(13)~3)t(OP%(17)~3)t(OP%(24)~3)t(OP%(16)~3)t(OP%(19)~3)t(OP%(25)~3)t(OP%(26)~3)t(OP%(27)~3)t(OP%(28)~3)t(OP%(37)~3)t(OP%(38)~3))PÖ8SC~SCt5w(BH%(82)tBH%(118)u(BH%(128) z SIRN)uCHES3tBH%(96))u10w(OP%(36)}u1)=à8SC~SCu10w(MAP%(97,3)}0)u5wPENTt5wBH%(98)u30w(OP%(44)~3)ê8SC~SCuBN:¨ N¤ ´´´´ Long Descriptions†*N LCu80 ‘ 21770,21790,21810,21850,21870,21890,21900,21910,21930,21980,22020,22060,22090,22100,22110,22130,22140,22160,22180,22200‡4N LCu100 ‘ 22220,22220,22210,22220,22220,22220,22220,22220,22230,22220,22220,22220,22220,22220,22220,22220,22240,22250,22260,22270Q>N LCu120 ‘ 22280,22290,22300,22310,22320,22330,22340,22350,22360,22370,22380¢N¤ ´´´´ The descriptions™ UW$~"You have climbed down the rope and come to the bottom of the pit. There is a sharp looking spike in the centre of the 10 foot square floor.":‘ 7|UW$~"You have come to an intersection of two passages, one which runs north and the other which runs east and west.":‘ 7è2UW$~"You have come to a ledge over a fast flowing underground river which flows from the north to the south. Away to the south on the other side of the river you can see another ledge set into the wall which is lit by a dim": 7^]W$~"You're south of the lair.":‘ 7&C]W$~"You're west of the lair.":‘ 7'H]W$~"You're north of the lair.":‘ 7&M]W$~"You're east of the lair.":‘ 7,R]W$~"You're just south of the lair.":‘ 7+W]W$~"You're just west of the lair.":‘ 7,\]W$~"You're just north of the lair.":‘ 7+a]W$~"You're just east of the lair.":‘ 7)f]W$~"You're in the harpy's lair.":‘ 7.k]W$~"You're in the low nw/se passage.":‘ 7)p]W$~"You're in the 'TRANS' room.":‘ 77u]W$~"You're in the green passage below a hole.":‘ 7 À]¤ ´´´´ General describe loc Ê]KILLED~0:Ï]“ (LC}35 z LC}50) { (LAMPALIGHT z LAMPHERE) s 24030£Ô]W$~"The light from outside is getting dim here. If you continue it is likely to get totally dark. Perhaps you'd better light the lantern.": 7: 13140:‘ 24110UÞ]“ LC~35 { LC~50 { LC~131 { (LC}~99 z LC~119) { (LAMPALIGHT z LAMPHERE) s 241107ò]“ LC~36 { LC~51 { LC~99 { LC~119 { Õ(1).6 s 24070„ü]W$~"Oh dear, what a pity, you seem to have fallen down one of those pits I warned you about and killed yourself.":KILLED~u1:‘ 7r^W$~"It is pitch black here. If you continue you are likely to fall down a pit and kill yourself.": 7:‘ 13140$^¤ ´´´´ Describe loc..^“ BH%(LC)~1 z Õ(1)}.2 s 23010 200103^¤ ´´´´ Special describes"`“ LC}81 s 24630i,`W$~"The concealed door to the north is ":“ CDR~1 s W$~W$t"closed.": 7: “ CDR~2 s W$~W$t"open.": 76`“ LC}82 s 24650i@`W$~"The concealed door to the south is ":“ CDR~1 s W$~W$t"closed.": 7: “ CDR~2 s W$~W$t"open.": 7J`“ LC}85 s 24670JT`“ CHES1 s W$~"The chest is open.": 7: W$~"The chest is closed.": 7^`“ LC}86 s 24690Jh`“ CHES2 s W$~"The chest is open.": 7: W$~"The chest is closed.": 7r`“ LC}87 s 24710J|`“ CHES3 s W$~"The chest is open.": 7: W$~"The chest is closed.": 7†`“ LC}88 s 24730X`“ ç WRAITH s W$~"There is a dark insubstantial shadow blocking the ways south.": 7š`“ LC}128 s 24760¤`“ SIRN}u1 s W$~"There is a beautiful siren in this room whose song binds you still. The siren steps forward and kisses you. You fall unconcious, never to wake again.":KILLED~u1: 7:‘ 140103®`W$~"There is a body of a dead siren here.": 7¸`“ SIRN~u1 s 24840KÂ`“ LC~92 s W$~"You hear the faint sound of singing from the north.": 7UÌ`“ LC}~120 z LC~123 s W$~"You hear some beautiful singing, filling the air.": 7ZÖ`“ LC}~124 z LC~127 s W$~"You hear some loud beautiful singing, filling the air.": 7ia“ LC~98 z PENT s W$~"The pentangle from the top of the mountain has filled the circular recess.": 7a¨¨a¤ ´´´´ SEARCH²a“ LC}81 s 25020K·aW$~"You find a concealed door in the north wall of the pit.":CDR~1:‘ 6¼a“ LC}82 s 25030;ÁaW$~"You find a concealed door to the south.":CDR~1:‘ 6Æa“ LC}95 s 25130^Ða“ ç OCTPUS s W$~"You think that you can see some tentacled form moving in the water.":‘ 6=*bW$~"You search around but find nothing of interest.":‘ 6e¤ ´´´´ Move adjustments7šeLAMPHERE~(OP(1)~0 { OP(2)~0 { OP(1)~LC { OP(2)~LC)¤e“ LAMPALIGHT~0 s 26050®eLAMPLEFT~LAMPLEFTu1:“ LAMPLEFT~0 z (OP(2)~0 { OP(2)~LC) s W$~"Your lamp is getting dim and is likely to run out soon.": 7@¸e“ LAMPLEFT~0 s LAMPFULL~0:OP(1)~OP(2):OP(2)~u1:LAMPALIGHT~0`Âe“ LC~98 s W$~"The bronze doors swing silently shut behind you after you enter.": 7: 13140Ìe¨xi¤ ´´´´ No move adjustments7‚iLAMPHERE~(OP(1)~0 { OP(2)~0 { OP(1)~LC { OP(2)~LC)Œi“ LAMPALIGHT~0 s 27060–iLAMPLEFT~LAMPLEFTu1:“ LAMPLEFT~0 z (OP(2)~0 { OP(2)~LC) s W$~"Your lamp is getting dim and is likely to run out soon.": 7@ i“ LAMPLEFT~0 s LAMPFULL~0:OP(1)~OP(2):OP(2)~u1:LAMPALIGHT~0 ´i‘ 1010$